Luck
Cost per 1% luck
200
Useful before large roll sessions if you still have budget left to roll.
Compare roll speed, luck, unit slots, income, and zones with your current costs. Keep the assumptions visible before spending.
Enter the values from your session. This planner compares upgrade tradeoffs without claiming official cost or scaling tables.
Leave an option expensive if you cannot see it yet. The result will show whether it is reachable in your current farming window.
Cost per 1% luck
200
Useful before large roll sessions if you still have budget left to roll.
Added DPS
220
Worth more when the added unit beats your weakest active slot.
Payback
26 min
Shorter payback means more future rolls and zone budget.
Payback
31.1 min
Use this only when the new zone will not slow your clear speed too much.
Extra roll value
22,500
180 extra rolls during the session length you entered.
Projected money
35,500
80 rolls now, or 284 rolls after the entered session window.
These are planning estimates from your inputs. Roll to Defend upgrade costs, roll speed, income scaling, and zone rewards should be checked in-game before you spend rare resources.